Display title | AMY (video game)/Headscratchers |
Default sort key | AMY (video game)/Headscratchers |
Page length (in bytes) | 984 |
Namespace ID | 0 |
Page ID | 128921 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Delete | Allow all users (infinite) |
Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | InternetArchiveBot (talk | contribs) |
Date of latest edit | 21:28, 1 May 2019 |
Total number of edits | 6 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Magic word (1) | |
Transcluded templates (3) | Templates used on this page:
|
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | This Joystiq review notes that in the first puzzle of the game, Lana is confronted with an electrified gate that shocks her if she attempts to open it. The natural solution is to hack into one of the systems and shut off the power. Problem: Even though the game says the power is deactivated, the gate is still sparking when Lana returns to it, and she's still able to open it electronically, even though it shouldn't be operable without any power flowing to it. Is there a second generator somewhere in the area that the player never knows about? ~User:Willy Four Eyes |